Character Sheet 2: Inari

[Companion Information

Name: Inari
Titles: The Feeder, Chaos Hunter, Pack Leader, Of the Ceaseless Regrowth, The Dragonslayer
Level: 36
Experience: 346/1440
Age: Adolescent
Race: Seven-Tailed Fox
Rank: B
Class: Druid
Specialization: Melee and Ranged Damage Dealer, Subterfuge, Tanking
Profession: Unemployed]

[Stats

Health: 770/770
Mana: 250/250
Stamina: 295/295
Mana Regen per minute: 500
Health Regen per hour: 770

Strength: 60(+55)
Vitality: 42(+35)
Endurance: 42(+35)
Dexterity: 50(+10)
Agility: 172(+25)
Intelligence: 40(+10)
Wisdom: 40(+10)
Perception: 29
Charisma: 25(+10)

Willpower: 23
Luck: 23
Aura: 311

Attack Rating: 575(+540)
Defense Rating: 38.5(+45)]

[Passives

Underwater Breathing Level 2: Able to breathe through gills in oxygen rich water.

Natural Transformation Level 7: Able to freely switch between a humanoid and ‘natural’ form, with very little mana-cost. Will still be considered a magical-beast regardless of the shape taken.

Naturae’s Blessing Level 5: Organs, bones, tissues and even entire limbs can be completely restored, through Health Regeneration. Immunity from all diseases, curses, poisons, and toxins within 25 levels of your current level.

Intermediate Nature Affinity Level 7: Increased health and mana regeneration within jungles, forests, and sunny, warm, or moist environments by 100%. Increases damage against enemies of the Chaotic Affinity by 100%. Decreases damage taken from enemies of the Chaotic Affinity by 70%.

Aura of Nature Level 6: Devouring the mana-cores of Chaos Affinity will increase the Aura stat by 6% of the original owner’s level.

Natural Attunement Level 9: Able to commune with other animals and plants who are of the Nature Affinity.

Natural Disaster Level 3: Increases the damage of all Nature magic by 30%.

Water Affinity Level 1: Increases mana and health regeneration dramatically, when in moist environments or underwater by 10%. Increases damage against enemies of the Fire Affinity by 10%.]

[Spellbook

(Transformation)

Canidae Mastery Level 2: The caster’s body can take the shape of unranked wolves, dogs, foxes, and other similar animals. The caster can also shapeshift into the form of a rank-G canine magical-beast. Enemies and allies below the caster’s level will not be able to view the caster’s true stats, race, class, rank, and level. Duration is dependent on the Aura stat. Costs 10 mana to activate.

Rodent Mastery Level 1: The caster’s body can take the shape of unranked rats, squirrels, rabbits, mice, hamsters, and other similar animals. Enemies and allies below the caster’s level will not be able to view the caster’s true stats, race, class, rank, and level. Duration is dependent on the Aura stat. Costs 10 mana to activate.

Serpentine Mastery Level 1: The caster’s body can take the shape of unranked snakes. Enemies and allies below the caster’s level will not be able to view the caster’s true stats, race, class, rank, and level. Duration is dependent on the Aura stat. Costs 10 mana to activate.

Parrot Mastery Level 1: The caster’s body can take the shape of unranked colorful and tropical birds. Enemies and allies below the caster’s level will not be able to view the caster’s true stats, race, class, rank, and level. Duration is dependent on the Aura stat. Costs 10 mana to activate.

Goblin Mastery Level 1: The caster’s body can take the shape of unranked Goblins. Enemies and allies below the caster’s level will not be able to view the caster’s true stats, race, class, rank, and level. Duration is dependent on the Aura stat. Costs 10 mana to activate.

Orc Mastery Level 1: The caster’s body can take the shape of unranked Orcs. Enemies and allies below the caster’s level will not be able to view the caster’s true stats, race, class, rank, and level. Duration is dependent on the Aura stat. Costs 10 mana to activate.

Human Mastery Level 1: The caster’s body can take the shape of unranked Humans. Enemies and allies below the caster’s level will not be able to view the caster’s true stats, race, class, rank, and level. Duration is dependent on the Aura stat. Costs 10 mana to activate.

Intermediate Expansion Level 4: The caster spontaneously increases their physical stature, while becoming less dense. While active, Intimidation is more effective. Maximum size is dependent on the combination of Strength, Vitality and Endurance stats. Duration is dependent on Charisma. Costs 40 mana to activate.

Intermediate Contraction Level 4: The caster spontaneously decreases their physical stature, while becoming more dense. While active, Charm is more effective. Minimum size is dependent on Agility. Duration is dependent on Charisma. Costs 40 mana to activate.

(Vocal Magic)

Intimidation Level 6: Instill fear into the target by releasing killing intent and using threatening language, infused with mana. Effectiveness is dependent on the Level difference between the caster and the target. Potency is dependent on the Charisma stat.

Charm Level 3: Reduces an enemy’s desire to fight against the caster, or causes a neutral target to become friendly, by speaking in a seductive way, while channeling mana into their voice. Effectiveness is dependent on the Charisma stat.

Taunt Level 1: After channeling mana into the vocal cords, the caster loudly curses and swears at the target, forcing them to blindly attack. Effectiveness depends on relative level. Potency is dependent on the Aura and Willpower stats.

(Plant Magic)

Entangle Level 10: Creates or manipulates thorny vines, which wrap around the enemy’s legs. Root duration is dependent on the Aura stat.

Intermediate Devouring Vines Level 6: Creates and manipulates leech-like tendrils from the caster’s body and uses them to absorb the Health, Mana and Stamina of the target. Deals 1 Nature damage per second, per Aura point. Has a maximum range of 18 meters. Costs 30 mana per second. Twice as effective against Chaotic enemies.

Voracious Spores Level 5: The caster creates thousands of volatile fungi beneath their skin and releases their spores in a radius of 50 meters. Enemies who are infected will receive 5 Nature damage per minute for one hour, and then the spores will burst from their body, dealing 500 damage and infecting their allies nearby. Allies who are exposed, will be healed for 50 points, every minute, until combat ends. Costs 150 mana to cast. Twice as effective against Chaotic Enemies. Stacks up to 5 times.

(Poison Magic)

Venom Bolt Level 4: Creates an orb of neurotoxic venom within the caster’s mouth, which is then launched at the enemy. Deals 4 Poison damage per second, for 30 seconds. Maximum range of 40 meters. Costs 40 mana points to cast.

Acid Bomb Level 4: Creates a compressed corrosive liquid, which explodes upon contact with the enemy, creating a cloud of deadly vapor. Deals 4 Acid damage per Aura point, per second to all enemies within the blast radius of 20 meters. Corrodes armor and weapons below Rare Quality. Maximum range of 40 meters. Costs 80 mana to cast.

(Insect Magic)

Wasp Swarm Level 6: The caster creates 60 magical wasps within their body and releases them through their mouth. Each stinger deals 6 Poison damage per second, for 1 minute. Maximum control range is 30 meters. Costs 60 mana to cast.]

[Gear

Karian’s Fang Collection: +15 Defense Rating, +15 Strength, +15 Vitality, +15 Endurance. Grants claws and fangs +10% Armor Penetration. Counts as a collar and can only be used by magical-beasts. Soulbound to Inari. Epic Quality, requires level-20 to wear.

Vestments of the Savage Druid: +30 Defense Rating, +20 Strength, +10 Agility, +10 Vitality, +10 Endurance, +10 Intelligence, +10 Wisdom. Reduces the mana-cost of Nature spells by 20%. Usable by humanoids and magical-beasts with extreme shapeshifting abilities. Soulbound to Inari. Epic Quality, requires level-30.

Guan Dao of the Jade Dragon: +540 Attack Rating, +20 Strength, +15 Agility, +10 Dexterity, +10 Charisma, +10 Vitality, +10 Endurance. Increases the wielder’s training-speed in ‘Reptilian’ shape-shifting techniques. Usable by humanoids and magical-beasts with extreme shapeshifting abilities. Soulbound to Inari. Epic Quality, requires level-30.]

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