(Stat-Points per Level)
Unranked: .5
G: 1
F: 2
E: 3
D: 4
C: 5
B: 6
A: 7
S: 8
SS: 9
SSS: 10
X: 50
Y: 100
Z: 1000
(Experience needed per Level)
Enemies that are more than five levels lower, won’t give any experience.
0: 1
1-10: lvl x 10
11-20: lvl x 20
21-30: lvl x 30
31-40: lvl x 40
41-50: lvl x 50
51-60: lvl x 60
61-70: lvl x 70
71-80: lvl x 80
81-90: lvl x 90
91-100: lvl x 100
(Item Quality)
Poor
Common
Uncommon
Rare
Epic
Legendary
(Mana-Core Quantity)
Multiplies Health, Mana, Stamina, Attack Rating and Defense Rating, but doesn’t influence stats. Multiplier is only effective on base-stat values and cannot be influenced by equipment. Also multiplies the experience given upon death and the experience required to level-up.
1: Normal
2: Elite
3: Super-Elite
4: Ultra-Elite
5: Boss
6: Raid Boss
7: World Boss
8: Celestial Boss
9: End Boss
10: Demigod
(Magical Attributes)
Arcane
Light = Darkness
Nature = Chaos
Fire>Wind>Earth>Water
(Stats)
Strength: Determines overall muscular strength. Each point adds 5 points to Attack Rating. Increases weight.
Vitality: Each point increases health by 5 and regeneration by 10. Increases weight.
Endurance: Each point increases health and stamina by 5. Each point adds .5 Defense Rating. Increases weight.
Dexterity: Determines the ability to manipulate weapons skillfully. Influences fine motor skills and cognitive functions related to aura control.
Agility: Determines movement, reaction, and attack speed. Decreases weight.
Intelligence: Each point increases mana by 5; influences the ability to learn, memorize, and comprehend.
Wisdom: Increases mana regen by 10; affects decision-making.
Perception: Determines the efficacy of senses and sensations.
Charisma: Influences the growth speed of offspring, Companions and Residents. Improves physical appearance, vocal tone, and aura. Alters the perception of others. Boosts morale of allies during and reduces the moral of enemies, during combat.
Willpower: Determines the resistance against all types of magic and mental disorders.
Luck: Influences the damage of critical and deadly strikes; affects RNG.
Aura: Affects the range, damage, mana cost, and duration of spells.
Arcane: Arcana
Light: Lux or Luxia
Darkness: Umbra
Chaos: Chaos or Chaotica
Nature: Naturae
Fire: Ignis
Water: Aqua
Earth: Terra
Wind: Aeris
i cant help but wonder how scary a level 1000 z rank demigod would be
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ok im slightly confused, for evolving/ranking up, do you need to consume a higher ranked mana core than your own? or the same rank mana core?
also, ranking up is limited by level right? if so, what’s the level requirement?
lvl 0-10 G
10 F
20 E
40 D
60 C
80 B
90 A ????
which has me confused… cause Inari rank B, at level 36, while Michael cant rank up to C before level 40? also, JJ pop’s is like… rank A i think? at around level 84~??? I’m so confused by this =_=
I can sort of understand Inari’s condition since she is a magical beast… but the rest lives me hanging
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Idfk! How many times do I need to say this? I can’t remember lol. I’m pretty sure I explained everything many times within the story. If I fucked up though, then I just fucked up and it isn’t some mystery lol. Errors do occur sometimes. Also, the higher ranks/levels might have errors, I really don’t know. When I eventually go through and hardcore edit everything into actual books, it will obviously be a lot more polished and I’ll fix all those errors. I’ve had ‘editors’ and ‘proof readers’ over the years, but none of them have ever been that thorough… So it usually ends up falling onto me to edit/proofread everything. I basically have no editors or proofreaders anymore actually lol. It’s just me… On the positive side though, I’ve gotten ridiculously good at editing rofl. I wrote/edited all the shit you’re complaining about like a year ago though, so I can’t even remember it.
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well, I get your point.
I aint saying anything about you making mistakes xP believe me I know how hard it is to keep track of all the elements in one own’s story ^^; especially when time flies.
On another note, may I suggest trying to proof-read and edit your work? Be it current or “old”. I’d love practicing it, and I’ll be doing it for free on my own time. Its just that if you do want my help… I’ll be asking tons of questions xD
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What story did you want to proofread? I’m currently working on doing the final edits to TDoDK but it would be nice if I had an extra set of eyes to catch anything I might have missed…
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Hmmm, well, if i read it and proofread at the same time is when im at my top condition xP since I’m doing it regardless in my head… Killing two birds with one stone eh?
If wordpress has any way to send PMs than use it so we can exchange gmails, just give me suggestion “rights” so I can do it efficiently.
If this wasn’t clear I don’t care which story it is, I’m pretty open minded to whatever I read… Ever heard of Dune? 😛
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I sent an email lol.
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there seems to be a problem with commenting ._.
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i tried commenting a slightly longer comment, didn’t let me
BTW, here’s another random question you’ll probably hate me for.
How do you determine experience gain from killing??
Is it: expreq per lvl divided by 10, if is ranked, double by rank(G*1/F*2 and so on?)
Oh and how is it distributed for a group if for example, 3 people killed something that gives 10 exp, would it be 3/3/3? Also, if the exp gained is much less than the amount of participants in the kill would it diminish the exp gain completely? or would all of them get the minimum?
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now it works… sorry for the spam, just delete this ._.
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Not sure why you’re asking me these questions that you already answered on your own lol.
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oh so i was correct? xDDDD
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Probably? Idk, if you read the story, it gets explained many times. It’s been a while since I wrote it though, so i can’t remember lol.
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I seriously just guessed these….
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By a while, I mean a year rofl.
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Hey since the names of the goddesses is not written in here can you add it? cause i don’t remember all of them ._.
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Ugh, that’s a pain in the ass lol. Eventually… Someday, in the far-off future when I have time rofl.
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wah? 😦 unless im mistaken since i havent finished reading HCoP, arent there basically just 9? .____.
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Yeah, basically lol. I probably could have done what you asked in the same amount of effort that it took me to write this rofl.
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then do itttttttttttttt .___. pretty please? 😛
im tempted to link a “just do it” vid…
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MUHAHAHAHAHAHA YES
thx ❤
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Did you see the new post? lol
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nope ._. not yet 😉
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https://mike777ac.com/2016/10/28/deities/
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I’ve been wanted to ask you this but forsome undisclosed reason i always totally forgot about it.
If a rank G lvl 10 person(maybe?) rank up to a rank f lvl 10 ghost?
Would S/he get 10stat point or from there on s/he would get 2stats point every lvl up
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I don’t really get what you’re asking…
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For example a normal lvl 0 g rank levelled up to lvl 10 and it got 1statpoints pr lvlup then when it ranked up to rank f would it get the other 10statpoints that it would get if it ranked up from lvl 0 rank f?.
Or it didnt get it and only from there on would it get 2statpoint per level up.
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The person usually gets a decent amount of stats from Evolving, but they vary depending on the quality of the mana-core or whatever way the person Evolved… Did you read the story? I explain it quite a few times lol.
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You have literally explained it lots of times alr.i thought the type of mana-core influences how many stats you gained too? No?.
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Yeah
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I think I get the initial question here, and I wondered about that myself.
Assuming a person is level 10 and could evolve to the next rank, but doesnt consume a manacore until level 14 to evolve, s/he would basically “loose” 4 skillpoints.
Are those points lost forever, or are they somehow compensated with the extra-points-boost during evolving.
Pushed to the extreme, Person A who doesnt evolve and goes to level 30 would loose 20 points compared to a Person B who evolved at level 10, even if Person A evolves to the same rank as Person B at level 30.
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The trick is that it depends on the mana-core that the person uses to evolve. But yeah, they would technically ‘lose points’ if they didn’t evolve quickly… It’s just that if they waited and found a better mana-core to evolve with, then they could potentially receive more stat points compared to someone who didn’t try very hard to find the proper mana-core.
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Makes sense. Especially as Level-Ups aren’t the only way to gain stats. Basically, it would always be possible to eat lower-rank manacores to gain additional points and go through the unpleasant sideeffects if a character really wanted to gain a few extra points.
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Don’t forget about Professions and just straight-up training lol
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thanks for the info!
this was what i needed for my book!
thanks!
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There’s a huge list of stuff that comes after Demigod, but since the story hasn’t really gotten that far yet… lol
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thanks, all i need was a sample format of the skills, to write the my book!
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Will there be a hardcore Info Dump for the stats atleast?
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https://mike777ac.com/hardcore-op-ness/book-1-a-taste-of-op-ness/ look at the bottom
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Here lol It now exists as a page as well 😛 https://mike777ac.com/hardcore-op-ness/hardcore-info-dump/
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Should i assume that the stats rating for a IRL human is adverage .5 and the maximum of a peak human is 3 or is it 2? Olympic
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Depends on the person. Physical stature influences stats as well.
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By that, I mean that the bigger you are, the more stats you need in order to accommodate your massive size… Like what happened with Cunty lol.
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On Stats what is your estimate on a Olympic person will land in?
Is it the 1-3 range?
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Depends on how good they are in the Olympics rofl. 1 Strength is basically an average Human adult. 2 Strength is a person in shape. 3 would be pretty strong, but not impossible. 5 or 6 might be the limit to humanity lol. but then again, it all depends on various factors. Stats are from the System and can influence a person’s physical condition in dramatic ways. When Michael first showed up, his stats were somewhat based on his last life, but not completely. Well, I’ve explained it all a few times throughout the story lol
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Since we have seen that even with 8 stats point Mike can really destroy normal people
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What is a warbeast?
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Anything from a nekomimi to a giant anthropomorphic dragon person lol
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Is there a character sheet for recurring characters? I totally forgot about everyone that are not the main characters.
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Not at the moment lol I’ll probably get around to it eventually 😛
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Thanks for the reply! I really enjoy your story and hope you don’t stop somewhere in the middle.
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Thanks 🙂 I wasn’t planning on stopping randomly lol
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hey mike other than arcane and the four elements which of the “other four” goddesses would be “safe” to work
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I don’t really get what you’re asking…
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each of the goddesses have their own personality and way of doing thing and some are down right crazy and have weird side-effects for gaining their affinity so what im asking is if i were in your story as a player and had to chose between getting the affinity’s of light, dark, chaos and nature which of the four are the least crazy and have the least amount of weird side effects for getting them (i.e. going insane, schizophrenia, necrophilia, chopping my balls off ect) like J.J. and Sera
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Lmfao, yeah, Naturae is pretty cool… He/she is probably just as slutty as Chaos, but just in a much less insane way lol. If you don’t wanna go crazy, it’s probably best to stick with a single affinity and if you need to pick multiple ones, then go with Arcane, Light, Nature and the four lower ones. Umbra isn’t really that crazy, she’s just very passionate lol. Anyway, you don’t necessarily ‘have’ to be a psychotic murder just because you have the Darkness Affinity. Though it is a lot easier to raise your Darkness and Chaos Affinities by going on homicidal rampages rofl. Also, Darkness or Chaos Affinity by themselves won’t drive you insane… it’s just that the crazy ones tent to be better at leveling them lol.
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i just realized this but with it says physical growth increases of companions and residents increases with charisma does that mean they physical age faster or they just get physicaly stronger faster because
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They grow faster lol. Essentially, a normal human would take 9 months from conception to birth. With 6 charisma that time might be cut in half lol. With 50 charisma, you’d probably be able to have the baby in a day rofl. This is just a normal human though, obviously other races are different and grow differently. Btw, Elite and Boss are both considered Ages, so Charisma decreases the time and effort required to become an Elite or Boss.
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so no loli human companions
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Idk, I’ve seen full-grown human lolis before lol.
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WHERE!!!!!!
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The internet, my mother is only like 4’11” lol, and I knew a lot of girls in High School that were really small.
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oh and im talking about adopting a human child turning here into a companion then giving her a vampire mana core but if for some reason ones charisma is like 1000 i assume she will instantly turn into a adult
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Roflmao, if you want a loli vampire, you’d be better off going with a dwarf, wood-elf of hobgoblin… I mean, dwarves are basically just small humans lol.
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wood-elf???
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They’re one of the smaller elven races lol
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Can we get the Character info dump also if possible? The longer the story gets the harder it is remember side characters….
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I don’t really have one rofl I probably should, but I don’t 😛
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DON’ T YOU MEAN X:50 Y:100 z:1000?
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Maybe in that world, Y comes before X? roflmao
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fire>wind>earth>water
so water is the weakest affinity ?.?
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I didn’t wanna copy past that sequence a bunch of times lol
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no water is not the weakest
what he meant by that was that fire>wind>earth>water>fire>wind>earth>water>………………………………..
nd so on
these four affinities run in a cycle (keep going back nd forth)
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Wow.
Good job
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Is it just me, or should the word ‘quantity’ be replaced with ‘quality’? They don’t gain MORE mana cores, just a better one…
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they do actually get more cores so quantity is the right word
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Where in the story does it say that gaining a higher rank means they have more mana cores in them? I can only remember single cores from the elites and higher. Quantity doesn’t make sense, if they only have/drop a single core even at higher ranks.
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look at the chapter where he michel stored the boss in the freezer it said he removed the 5 darkness affinity cores from it
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@Riger
Mike has stated many times during the story that as u become Elite nd go higher u get more mana cores
and also in a earlier comment on this post also
mike777ac
SEPTEMBER 2, 2015 AT 3:05 PM
Mana-core quantity can only be changed from one, when someone becomes an Elite. Also, it becomes harder to evolve and level up as the core quantity increases.
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Quality and Quantity should be on there
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what abt stat point increase from becoming elite boss etc? dont they get extra stats per lvl?
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nope just the effects of all base stats are all multiplied by the number of core it has
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actually only the Health, Mana, Stamina, Attack nd Defense rating gets affected if the mana core quality increases.
The actual base stats r not influenced such as Strength, Vitality and so on
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Quantity…
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thats what i fking meant damn it
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damn it
i confused myself trying to help
fking shit
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No, they get the same stats, but their base stats increase their HP,Stam,Mana,AR and DR by more.
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somethings been bothering me since i read the effects of charisma but what do you mean Influences the growth speed of Companions and Residents.
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if u look at it literally would mean that they lvl faster nd shit
maybe able to get more skills or get them faster then other npcs
also it would make their skill lvling faster too
i think thats about it…
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Yeah, they don’t gain exp faster, but they learn skills faster for sure 🙂
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Physical and mental growth? Maturation speed?
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Your (Experience needed per Level) is peculiar, is there a reason for not simply using something like (lvl^2 + 1) ?
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Because I’m bad at math? lol
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Man,this is gonna be a long series.
I do hope you complete it, it doesn’t even matter how long it takes.
I’m fine with one chapter per day but I just want to see story in it’s entirety.
P.S. Are they even going to fight that golem shopkeeper that appears at the end of Battleground? Wonder how they’d exchange favors for items if they kill him.
Maybe he respawns or something?
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They aren’t things that can be fought with lol. I mean, those things are just too OP lmao. Besides that, why the hell would they fight the vendors?! lol Do they even fight? Even if someone was powerful enough to fight them, the vendors wouldn’t have anything to sell them at that point lol.
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hold their life ransom and threaten them with permanent destruction if they don’t hand over a legendary level 99 arcane dragonic scaled blade of eternal light and unending chaos with a fancy sheath even though you don’t need it
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im curious what affinity would you say is the best healer affinity after light
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All of them lol. If a person has a healing class, it doesn’t matter what affinity they heal with. Each has their own unique methods, but overall, they’re relatively balanced lol.
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oh so that means darkness can heal too exactly in what kind of way do there healing spells work
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Depends on the Class? If it’s just like Darkness Priest, probably has to do with shadows.
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im only asking because of all the affinity’s darkness is the only one in which i honestly cant picture using healing spells
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I kinda imagine a skeletal Priest, firing a bolt of Darkness into a wounded skeleton’s back and making new bones appear out of that pitch-black darkness aura? Or throwing illusory pitch-black wraiths towards allies, which enter into their bodies and heal the wounds from the inside out?
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Can’t imagine shadow healing, huh? You obviously never played a shadow priest when they healed everyone in the party with a % of the dealt damage to enemies. I think they still can, but it’s a short effec, long cooldown skill, instead of a 10-30 minute buff.
Back before cata, I saw dps shadow priests get some pretty nice healing numbers 😛
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Lmao, yeah, or warlock self-heals
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So shadow healing would probably be a ‘take life from something to give to something else’ type. Maybe even the grass at your feet?
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(Stat-Points per Level)
Is this retroactive? IE: if You evolve do you get the difference in points for the previous levels too?
(Mana-Core Quantity) > (Mana-Core Quality)?
Or do they actually form multiple cores as they evolve?
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Mana-core quantity can only be changed from one, when someone becomes an Elite. Also, it becomes harder to evolve and level up as the core quantity increases.
For the first question, it depends on Luck, but yes, usually the difference is closely related to both the level of the person and the stats of whatever the mana-core was taken from.
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i have a question in relation to endurance strength and vitality how much agility would be needed to even out the weight gained from those stats
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I’ve mentioned it many times in the story but, 1 agility can even out 1 strength, vitality and endurance. If you have 2 agility and only 1 of the other three, then your weight would be reduced rather significantly.
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Wait so 1 agility = 1 strength + 1 vitality + 1 endurance? 3 point is needed to offset 1 agility?
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I don’t remember lol
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I assume that is the case since the total sums of vit. Str. And end for Sarah is larger than her agility so that must mean it really do take 1 of each three stats to counter only 1 agility
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That sounds about right lol. I probably made it that way, because if you focus on only one stat, it’s like… Working out with only 1 arm roflmao. Your one arm would get huge and the other one would stay the same, then you would be awkward and unbalanced to an absurd degree. A person who had two relatively well-trained arms would be better off. Agility is great, but without any strength, vitality or endurance, you wouldn’t be strong enough to do much damage, you would be too weak to take a hit and you would be ‘too’ light to move effectively lol.
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By the way, size factors into the mix as well. Although size isn’t actually a stat…
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Nice! Always nice to have a info dump around so one can get a better perspective on things.
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yes THANK YOU
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Well, I’ve had most of this info sitting in a google doc since I started writing the story lol.
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