Character Sheet 5: Jasmine Jade

[Companion Information

Name: Jasmine Jade
Titles: The Heretic, Kingslayer, Of the Infinite Chaos, The Alcoholic Loli
Level: 33
Experience: 41/1320
Age: Adult
Race: Chaotic Slimy Feline Succubus
Rank: D
Class: Gunslinger
Specialization: Ranged Damage Dealer, Hexer
Profession: Gunsmith Level 4]

[Stats

Health: 180/180
Mana: 145/145
Stamina: 90/90
Mana Regen per minute: 290
Health Regen per hour: 180

Strength: 10(+5)
Vitality: 10(+8)
Endurance: 10(+8)
Dexterity: 31(+43)
Agility: 51(+53)
Intelligence: 20(+9)
Wisdom: 20(+9)
Perception: 14(+6)
Charisma: 25(+14)

Willpower: 37(+3)
Luck: 34(+8)
Aura: 75

Attack Power: 75(+360/420/270)
Defense Rating: 9(+24)]

[Passives

Body of Slime Level 6: The brain is constantly in a liquid state and is circulated throughout the bloodstream, able to rapidly repair damaged organs and tissues. Increases flexibility and elasticity of muscles and skin dramatically. Able to dissolve and consume any parasites, bacteria, viruses, prions, fungi and other organisms within the organs and blood. Able to expand and contract the entire body to a certain degree. Able to move in Slime-Form.

Intermediate Light Affinity Level 3: Mana and Health recovery increases dramatically when exposed to Sunlight and Moonlight by 100%. Increases damage done to enemies of the Darkness Affinity by 130%.

Intermediate Chaos Affinity Level 7: Mana, Health and Stamina regeneration increase while in combat by 100%. Increases damage done to enemies of the Nature Affinity by 170%.

Succubus Blood Level 5: Increases arousal by 50%, Willpower by 25 and Charisma by 5. Can increase the Aura stat by ingesting blood, saliva, semen and vaginal secretions from Companions.

Divine Protection of Chaos Level 2: Chaos is a very fickle Goddess and may or may not decide to take possession over your body when you are in dire need of ‘salvation.’ When under the influence of the Chaos Goddess, all stats increase by 200000%, but various side-effects may occur afterwards. Warning: Chaos is unpredictable and extremely volatile. Allowing her to possess your body is not advised, unless there are no allies in the vicinity of 200 miles.

Intermediate Pistol Mastery Level 4: Increases damage with all types of pistols, by 100%. Bypasses 20% of the enemy’s Defense Rating.

SMG Mastery Level 1: Increases damage with all types of SMGs by 10%.]

[Spellbook

(Racial Magic)

Slime-Form Level 4: The caster’s entire body liquifies and congeals into a mesh of flesh and bone, held together by nothing but a tiny nucleus. Disrupts ‘Identification’ techniques. Perception decreases by 85%. Vitality and Endurance increase by 400%. Strength, Agility, Dexterity, Charisma, Intelligence and Wisdom decreases by 70%. Duration is dependent on the Aura stat. Costs 50% of the caster’s maximum health to cast.

(Ocular Magic)

Scan Level 7: Identifies the object and gives detailed information. Only effective on items below the Epic quality and within forty levels of the caster.

Identification Level 7: Shows the target’s current Health, Mana, Stamina, Name, Title, Age, Profession, Class, Level, Rank, Race and Specialization. It is also possible to examine the target’s recent activities. Only effective on targets that are within thirty levels of the caster.

(Light Magic)

Intermediate Sundering Beam Level 1: Fires a powerful laser, which deals Light damage and can reduce the Defense Rating of enemies that do not have the Light Affinity. Deals 1 point of damage per Aura point. Reduces Defense Rating by 1 point; can stack up to 10 times, or until the enemy runs out of Defense Rating. Maximum range is 100 meters. Costs 10 mana points. Twice as effective against enemies of the Darkness Affinity.

Silver Bullet Level 5: The caster condenses their Light aura into an ephemeral projectile, which heals allies and damages enemies. Causes 5 damage or healing, per aura point, to the target upon impact. Costs 50 mana to cast.

(Chaos Magic)

Intermediate Caustic Bullet Level 2: Sacrifices the caster’s life-force to add a toxic effect to their next round. Deals 20 damage per second, for 5 seconds. Costs 10 points of Health.

Intermediate Blood Bullet Level 3: Sacrifices the caster’s life-force to create 30 projectiles, out of hardened, chaotic blood, which curses the enemy upon contact. Possible curses include: Hallucination, Fear, Paralysis, Arousal, Paranoia, Hate, Fury, Silence and Dyslexia. Quality of the bullets is dependent on the Aura stat. Costs 15 points of Health.

Explosive Shot Level 7: The caster infuses their Chaotic aura into a projectile, so that it may explode upon impact. Deals 7 damage per Aura point, to all enemies within the blast radius of 7 meters. May produce an endothermic or exothermic reaction, depending on the circumstances. Costs 70 mana to cast.]

[Gear

Angelic MP-5 of Justice: +270 Attack Rating, +10 Agility, +10 Dexterity, +5 Perception, +3 Charisma, +2 Intelligence, +2 Wisdom, +2 Luck, +2 Willpower. Able to fire single shots, 3-round burst, or full-auto at 15 rounds per second. Can hold thirty 9mm rounds at a time. Maximum effective range is 200 meters. Accuracy may vary depending on Luck and Dexterity. Counts as a two-handed weapon. Soulbound to Jasmine Jade. Epic Quality, requires level-30.

Adorable Revolver of Gratuitous Violence: +210 Attack Rating, +10 Agility, +8 Dexterity, +5 Vitality, +5 Endurance, -4 Perception. Can hold four .12 Caliber rounds at a time. Maximum effective range is 100 meters. Soulbound to Jasmine Jade. Epic Quality, requires level-20.

Angelic Desert Eagle of Justice: +180 Attack Rating, +5 Strength, +5 Dexterity, +5 Perception, +3 Charisma, +2 Intelligence, +2 Wisdom, +1 Luck, +1 Willpower. Increases the damage of Light magic by 20%. Can hold seven .50 Caliber rounds at a time. Maximum effective range is 200 meters. Soulbound to Jasmine Jade. Epic Quality, requires level-20.

Chilly Meow-Meow Exploder: +150 Attack Rating, +10 Charisma, +10 Agility, +8 Dexterity, -4 Luck. Deals Frost damage to all enemies within the blast radius of 10 meters. A new Chilly Meow-Meow Exploder will be generated inside of the owner’s body within 10 seconds of the predecessor’s demise. Can be thrown, kicked, placed as a mine, or remotely controlled and detonated. Soulbound to Jasmine Jade. Epic Quality, requires level-20.

Pink Meow-Meow Brand Shoes: +3 Defense Rating, +5 Agility, +5 Dexterity. Able to glide across smooth terrain easily in Skate-Mode, Adhesive-Mode can be utilized to walk on walls or ceilings, and Rocket-Mode will allow the wearer to propel themselves through the air. Warning: To activate this item, a constant supply of Chaotic mana is required. Soulbound to Jasmine Jade. Rare Quality, requires level-20.

Pink Meow-Meow Brand Pussy-Protector: +5 Defense Rating, +3 Vitality, +3 Endurance, +3 Charisma. Can be switched into Sexless-Mode or Futanari-Mode. Warning: This product may cause severe gender disassociation disorder. Soulbound to Jasmine Jade. Rare Quality, requires level-20.

Pink Meow-Meow Brand Slutty Yoga Shorts: +3 Defense Rating, +5 Agility, +5 Charisma. Increases the sex-drive of allies by 25%. Soulbound to Jasmine Jade. Rare Quality, requires level-20.

Pink Meow-Meow Brand Titty-Terminator: +3 Defense Rating, +5 Luck. Soulbound to Jasmine Jade. Rare Quality, requires level-20.

Pink Meow-Meow Brand Belly-Shirt: +10 Defense Rating, +5 Agility, +5 Dexterity, +5 Intelligence, +5 Wisdom. Increases aggro generation by 20%. Soulbound to Jasmine Jade. Rare Quality, requires level-20.

Silver Ring: +4 Agility, +4 Charisma, +2 Luck. Increases the wearer’s training speed in the Light Affinity by 30%. Soulbound to Jasmine Jade. Rare Quality, requires level-30.

Silver Earring: +4 Agility, +4 Charisma, +2 Luck. Increases the wearer’s training speed in the Light Affinity by 30%. Soulbound to Jasmine Jade. Rare Quality, requires level-30.]

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